The Union government’s proposed measures for regulating online gaming in a draft amendment to the Information Technology (Intermediary Liability and Digital Media Ethics Code) Rules, 2021 leave several questions unanswered.
- Gambling has been defined under the Old Law “Public Gambling Act 1867”.
- It is the subject of the “State list” under the 7th Schedule of the constitution.
- The Law Commission in one of its reports recommends allowing gambling in sports.:
- Online gaming regulated by Ministry of Electronics and Information Technologybut different states have their own laws related to permission within the state.
- So far States like Chhattisgarh, Rajasthan, Tamil Nadu, Telangana, Andhra Pradesh and Karnataka have been passed laws banning online games.
- There is no monitoring body in India till now to control online gaming and it is in ‘Grey area’.
- Online gaming industry revenue in India to exceed $1.5 billion by 2022 and is expected to reach $5 billion by 2025.
What are the different types of online gaming?
- e-Sports: These are video games that were played privately or on consoles in video game stores in the 1990s, but are currently played online in a structured manner between professional players, either individually or in teams.
- Fantasy sports:These are games in which the player selects a team of real sports players from several teams and earns points based on how well the players perform in real life. For example,
- Online casual games:
- These could be skill-based, where the outcome is heavily impacted by mental or physical skill or chance-based, where the outcome is heavily influenced by some randomised activity, such as rolling a die.
- A game of chance may be considered as gambling if players bet money or anything of monetary value.
Q1) What is the Concurrent List of the Seventh Schedule?
The Concurrent List is a list of 52 items given in the Seventh Schedule to the Constitution of India. It includes the power to be considered by both the union and state governments.